Blake Hester and Jacob Geller explore the world of dark, violent, and nihilistic video games.
<p>We're joined by the wonderful Cole Henry to finish our discussion of Kane & Lynch: Dog Days. Come along as we discuss how the game wraps up, its best levels, and whether it's a good or bad thing that we never saw another game quite like this. </p>
<p>Follow Cole: <a href="https://twitter.com/cole_is_online" rel="" target="_blank">https://twitter.com/cole_is_online</a></p>
<p>Cole's writing on Dog Days: <a href="https://medium.com/@colehenry21/cruelty-and-handheld-lo-fi-filmmaking-in-kane-lynch-2-dog-days-ed70d93240b4" rel="" target="_blank">https://medium.com/@colehenry21/cruelty-and-handheld-lo-fi-filmmaking-in-kane-lynch-2-dog-days-ed70d93240b4</a></p>
<p>Support Something Rotten: <a href="https://www.patreon.com/blakehester" rel="" target="_blank">https://www.patreon.com/blakehester</a></p>
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