Post Games is a listener-supported podcast about how and why we love video games. Each week, host Chris Plante reports on a new, overlooked, or underappreciated topic in gaming culture. Where did all the new porn games come from? What’s it like to be the AI that destroys the world? How has one award turned tiny indie game makers into big-name millionaires? With original interviews, writing, and a traditional audio-magazine structure, Plante keeps things entertaining, informative, and always under 90 minutes. Because Post Games is meant to be listened to, not buried in a backlog. Learn more at <a href="www.post.games" rel="noopener noreferrer" target="_blank">www.post.games</a>.<hr><p style='color:grey; font-size:0.75em;'> Hosted on Acast. See <a style='color:grey;' target='_blank' rel='noopener noreferrer' href='https://acast.com/privacy'>acast.com/privacy</a> for more information.</p>
Get full episode notes, links, and bonus materials for free at www.Post.Games.
This week on Post Games, “What is a video game console launch in 2025?”
Act 1: What’s it like to run a video game shop when a console launches? An interview with Kelsey Lewin, the co-owner of Pink Gorilla Games
Act 2: Nintendo’s history of console launches. An interview with Chris Kohler, Editorial Director of Digital Eclipse
Act 3: The news of the week, including big announcements leading into Summer Game Fest
And for Patreon subscribers, a bonus act: What it was like to be parents scrambling for new consoles and games in the 1990s. An interview with my parents.
Find episode notes and more at www.post.games. Subscribe to the Patreon for early access to episodes, additional segments, and bonus materials at patreon.com/postgames.
Hosted on Acast. See acast.com/privacy for more information.
See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.