Michaël Harboun wants to design products that find a balance between inner contemplation and external technology. In this conversation we explore things like transpersonal social networks and speak about the way that gaming can be contemplative (Michael would like to simply call video games “experiences”). We also discuss the idea of “Contemplative Design”, how it works, and how it can lead to innovation in consumer products.
This is part two of a two part series.
Transcendenz ( https://vimeo.com/25771444 )